There's a gap in how things get built. Creatives prototype in Blender—free-form, experimental, visual. Engineers refine in CAD—precise, manufacturable, technical. Two different tools. Two different skill sets. Months of learning each. And the jump between them? Manual re-modeling. Export headaches. Lost details.
We unified them.
Brews combines Blender and CAD in one application with two modes: Creative for prototyping, Engineer for manufacturing. You start in Creative mode—"I'm designing an underwater robot, torpedo-shaped hull, three meters long." Brews builds it while you watch. Rotate it with a gesture. Scale the diameter. "Google deep-sea exploration vehicles"—he searches, shows the Nautilus viewport design. "Use that pressure-resistant configuration." He incorporates it. You position manipulator arms with gestures, add sensor arrays. Iterate freely, visually, fast.
Then you switch to Engineer mode. Same submarine, now in CAD. "Titanium alloy hull, 50mm walls, rated for 6,000 meters." Brews applies technical constraints. Stress concentrations appear. You gesture to thicken weak points. "Add internal ribs here for support." He adjusts. "Run pressure analysis at depth." He calculates the physics. Ready for manufacturing.
No re-modeling. No exports. No switching applications. No learning curves. From creative vision to engineering drawings in one conversation. From "what if we explored the Mariana Trench?" to "here are the manufacturing specifications" without switching applications, without learning new tools, without manually translating between creative software and technical software.
Tools That Work for Experts
The architect designing a radical cantilevered structure—prototype the form in Creative mode, validate the loads in Engineer mode. The hardware engineer inventing a new drone configuration—explore the aerodynamics in Creative, engineer the motor mounts in Engineer. The robotics founder building an agricultural robot—iterate on chassis design creatively, then apply manufacturing constraints technically.
These people are already experts. They know structural principles, material properties, physics, manufacturing processes, market requirements. They don't need to waste moths learning how to operate the software just to design prototypes. They need software that operates for them.
Months of tutorial hell, eliminated. The gap between "I know exactly what this should be" and "here it is, ready to build," closed to the length of a conversation.
Domain expertise becomes the only credential that matters.